

We want our heroes to face difficulties and overcome them, but when you look at just what Superman is capable of, what hurdle can you really throw at him that has any hope of slowing him down? When you’ve got a character who’s nigh unbeatable, how do you create any real sense of danger?Īs one of the very first superheroes, Superman serves well as an archetype of the idealised hero, but his powerset can make it tricky to create a compelling narrative for him. In a way, it’s a broader issue with Superman as a character and setting the stakes. Given a certain blockbuster that’s finding its way into cinemas right about now, and with the recent reveal of a cancelled Superman game from Factor 5, it seems like this would be a good time to talk about the issue with Superman games.
